Use controller by default

This commit is contained in:
pfych 2025-07-27 12:29:36 +10:00
parent 6c7a07f569
commit d0f9cd0103

View file

@ -187,7 +187,7 @@ input_audio_mute_btn = "nul"
input_audio_mute_mbtn = "nul" input_audio_mute_mbtn = "nul"
input_auto_game_focus = "0" input_auto_game_focus = "0"
input_auto_mouse_grab = "false" input_auto_mouse_grab = "false"
input_autodetect_enable = "true" input_autodetect_enable = "false"
input_axis_threshold = "0.500000" input_axis_threshold = "0.500000"
input_bind_hold = "0" input_bind_hold = "0"
input_bind_timeout = "3" input_bind_timeout = "3"
@ -1474,7 +1474,7 @@ input_player1_gun_trigger = "nul"
input_player1_gun_trigger_axis = "nul" input_player1_gun_trigger_axis = "nul"
input_player1_gun_trigger_btn = "nul" input_player1_gun_trigger_btn = "nul"
input_player1_gun_trigger_mbtn = "1" input_player1_gun_trigger_mbtn = "1"
input_player1_joypad_index = "0" input_player1_joypad_index = "1"
input_player1_l = "q" input_player1_l = "q"
input_player1_l2 = "nul" input_player1_l2 = "nul"
input_player1_l2_axis = "nul" input_player1_l2_axis = "nul"
@ -1536,7 +1536,7 @@ input_player1_r_y_plus = "nul"
input_player1_r_y_plus_axis = "+4" input_player1_r_y_plus_axis = "+4"
input_player1_r_y_plus_btn = "nul" input_player1_r_y_plus_btn = "nul"
input_player1_r_y_plus_mbtn = "nul" input_player1_r_y_plus_mbtn = "nul"
input_player1_reserved_device = "" input_player1_reserved_device = "054c:0ce6 DualSense Wireless Controller"
input_player1_right = "right" input_player1_right = "right"
input_player1_right_axis = "nul" input_player1_right_axis = "nul"
input_player1_right_btn = "h0right" input_player1_right_btn = "h0right"
@ -1623,7 +1623,7 @@ input_player2_gun_trigger = "nul"
input_player2_gun_trigger_axis = "nul" input_player2_gun_trigger_axis = "nul"
input_player2_gun_trigger_btn = "nul" input_player2_gun_trigger_btn = "nul"
input_player2_gun_trigger_mbtn = "1" input_player2_gun_trigger_mbtn = "1"
input_player2_joypad_index = "1" input_player2_joypad_index = "0"
input_player2_l = "nul" input_player2_l = "nul"
input_player2_l2 = "nul" input_player2_l2 = "nul"
input_player2_l2_axis = "nul" input_player2_l2_axis = "nul"